Open to full-time, freelance and collaborations

Kazan / remote / relocation

CG Generalist · 3D Motion · Graphic Design

ALMAZKAYUMOV

I build vivid visual systems from concept to final frame — 3D, motion, graphics and art direction in one workflow.

5+years in commercial design
04commercial teams
09complete case studies
Dither / polychrome / CGI
Skillbox project
FEATURED / A01FULL CASE BELOW

01 / Selected work

Cases in full.

Every project opens as a complete internal case with motion and full-size artwork. No external portfolio platform required.

02 / Profile

Design witha pulse.

Almaz Kayumov
ALMAZ_KAYUMOV.PNG / KAZAN

I’m Almaz Kayumov, a graphic and 3D motion designer based in Kazan. I combine systematic thinking with visual experiments — pixels, tactile materials, color and movement.

I can own the full visual workflow: concept, art direction, modeling, look development, animation, compositing and final adaptations. This keeps the idea coherent from first sketch to delivery.

Kazan · open to relocation and business tripsFull-time · part-time · project work · remote

03 / Capabilities

One vision. Full pipeline.

01AK / CAPABILITY

Art direction

Visual concepts, references, styleframes and a clear rule set before production.

02AK / CAPABILITY

3D & CGI

Modeling, materials, lighting, product renders and branded environments.

03AK / CAPABILITY

Motion & VFX

Animation, simulations, compositing, editing and format adaptations.

04AK / CAPABILITY

Graphic systems

Key visuals, identity, web graphics, presentation, print, POS and packaging.

04 / Resume / experience

5 years. Four teams. One growing toolkit.

Commercial experience

2024—2026Bcraft

Graphic Designer

Brand communication, campaign graphics and production across digital formats.

2024Sovcombank

3D Motion Designer

2D and 3D motion design for product and advertising campaigns.

2023—2024Ak Bars Bank

3D Designer

3D key visuals in Blender and Cinema 4D, presentations and POS materials.

2021—2023KazanExpress

Retoucher / Designer

Product cards, Lightroom retouching and promotional layouts.

05 / Software / hard skills

Tools are part of the visual language.

Software

11 / ACTIVE STACK
01
Blender3D / CGI
02
Cinema 4D3D / CGI
03
RedshiftGPU render
04
Unreal EngineRealtime / 3D
05
After EffectsMotion / VFX
06
PhotoshopImage / design
07
IllustratorVector / design
08
Premiere ProEdit / motion
09
FigmaUI / systems
10
Marvelous DesignerCloth / 3D
11
LightroomPhoto / color

Hard skills

12 / PRACTICE AREAS
013D modeling
02Look development
03Lighting & rendering
043D / 2D animation
05VFX & compositing
06Key visuals
07Graphic systems
08Art direction
09Retouching
10Video editing
11Print / POS / packaging
12Presentation design

06 / Contact

KAZAN / UTC+3Available for selected opportunities

Let’s make something that moves.

For employment, freelance projects and collaborations — write directly. No forms, no waiting rooms.

INDEPENDENT VISUAL PRACTICEAK® / 2026EMAIL + TELEGRAM
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