CG Generalist · 3D Motion · Graphic Design
ALMAZKAYUMOV
I build vivid visual systems from concept to final frame — 3D, motion, graphics and art direction in one workflow.

01 / Selected work
Cases in full.
Every project opens as a complete internal case with motion and full-size artwork. No external portfolio platform required.
A0146 MODULESBCRAFT Visual System
- Role
- Visual design / 3D / social communication
- Tools
- Cinema 4D · Redshift · Blender · After Effects · Photoshop · Figma
B0201 MODULESSkillbox
- Role
- Art direction / 3D motion
- Tools
- Cinema 4D · Redshift · After Effects
C0307 MODULESAk Bars
- Role
- 3D design / key visuals
- Tools
- Blender · Cinema 4D · Redshift · After Effects · Figma · Photoshop
D0401 MODULESKick / Concept Identity
- Role
- Art direction / 3D design
- Tools
- Cinema 4D · Redshift · Figma
E0501 MODULESSovcombank
- Role
- 3D motion / campaign
- Tools
- Blender · After Effects
F0601 MODULESHalva 24M
- Role
- Art direction / 3D motion
- Tools
- Blender · After Effects
G0701 MODULESAk Bars Stickers
- Role
- Character / graphic design
- Tools
- Blender · After Effects · Premiere Pro
H0801 MODULESFree eSIM
- Role
- Product CGI / motion direction
- Tools
- Blender · Figma
I0901 MODULESBanking Studies
- Role
- Visual research / 3D design
- Tools
- Blender · Figma
02 / Profile
Design witha pulse.

I’m Almaz Kayumov, a graphic and 3D motion designer based in Kazan. I combine systematic thinking with visual experiments — pixels, tactile materials, color and movement.
I can own the full visual workflow: concept, art direction, modeling, look development, animation, compositing and final adaptations. This keeps the idea coherent from first sketch to delivery.
03 / Capabilities
One vision. Full pipeline.
Art direction
Visual concepts, references, styleframes and a clear rule set before production.
3D & CGI
Modeling, materials, lighting, product renders and branded environments.
Motion & VFX
Animation, simulations, compositing, editing and format adaptations.
Graphic systems
Key visuals, identity, web graphics, presentation, print, POS and packaging.
04 / Resume / experience
5 years. Four teams. One growing toolkit.
Commercial experience
Graphic Designer
Brand communication, campaign graphics and production across digital formats.
3D Motion Designer
2D and 3D motion design for product and advertising campaigns.
3D Designer
3D key visuals in Blender and Cinema 4D, presentations and POS materials.
Retoucher / Designer
Product cards, Lightroom retouching and promotional layouts.
05 / Software / hard skills
Tools are part of the visual language.
Software
11 / ACTIVE STACKHard skills
12 / PRACTICE AREASAdditional
Download CV / PDF06 / Contact
KAZAN / UTC+3Available for selected opportunitiesLet’s make something that moves.
For employment, freelance projects and collaborations — write directly. No forms, no waiting rooms.